Tiny Update! Fixed Framerate Processing! (:


A user reported the game was running too fast for them 0=

You'll understand if you use Godot:

I had a feeling this would happen as the whole game has been written with _process() xD

Now everything runs under _physics_process() at a fixed 60FPS! (:


<3 Hopefully this is a smoother experience for everyone!  (:

Files

Tiny Crate Windows 18 MB
Oct 02, 2021
Tiny Crate Linux 19 MB
Oct 02, 2021
Tiny Crate Mac 31 MB
Oct 02, 2021

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